My intention for these pieces is that you can download them, host
them, print them out for noncommercial purposes, riff off them freely
— as long as everything you derive from them is similarly
open, noncommercial and shared.
Reign Errata
Nothing in this world is perfect, and that’s particularly
true of a book that has the note “See page 98” on
page 98. Thanks to the vigilance of the fan community, a number
of mistakes, contradictions and plain ol’ perplexities have
been spotted in REIGN, and in the file above, they’re addressed.
REIGN Supplement 1
Assets, Martial Path: Black Thirst, One-Roll Companies, One-Roll
Imperials and creepy shadow warlocks for your REIGN game.
REIGN Supplement 2
People of the Blade adds details to two of Heluso’s most
warlike cultures — Dindavara and the Western Marches.
REIGN Supplement 3
Secrets of Sorcery shows exactly how to build your own spells
and schools from the ground up. Also, there are giant insects,
miniature elephants and surprisingly useful rats.
REIGN
Supplement 4
A discussion of Ob-lob culture, values, religion and habits —
Two sets of their martial secrets, both for unarmed fighting and
for using wickedly sharp 'hell hooks.' — Aqueous Divination,
a system of magical fortune-telling, along with discussion of
just how to handle foreknowledge in your game — One-Roll
Ob-lob character generation.
REIGN
Supplement 5
This REIGN supplement fleshes out the continent of Milonda, specifically
its Ruhini
Desert. It's home to eye-eating immortal oligarchs, religious
prudes living side-by-side with lewd criminals, alligators, wind
boats, incense and the world's most effective magical healing.
Have fun.
REIGN
Supplement 6
I polled the fans about the order in which they wanted to se
e
some of my completed material, and the result was Supplement
Six. New Advantages, new Esoteric Disciplines (including at
least one for every Skill that lacked one in the main rule book)
and riding mounts based on the Cambrian super-predator Anomalocaris.
REIGN
Supplement 7
More feedback from fans indicated that one-roll Ulds and Truils
should find a home in Supplement
7. Also included: Unit-based tactical combat and an adorable
little short story. There's been discussion about port cities
in REIGN's unusually-shaped setting continents. Since I'm just
now starting a game based around a boat, I've created some handouts
for my players, which I'm also putting here. Remember, I'm a writer,
not an artist: Judge accordingly.
Muhulc,
a city in Opetka.
Darkport,
the northernmost Confederate port of consequence.
REIGN
Company Reference Sheet
REIGN Charact
er Sheets
Original: 8.5" x 11"
Revised: 8.5" x 11"
| A4
Revised Character Sheet, with Blank Space: 8.5"
x 11" | A4
…in Spaaace!
The exclusively-pdf narrative game of silly sods in starships is,
I generally find, rum-soaked.
"Revenge is a dish best served...
in Spaaace!
Demo for ...in Spaaace!
Executive Decision
Like power? Hate responsibility? Executive Decision is the real-time
RPG where you and other cabinet members pursue your own agendas
in competition for the Commander-in-Chief's trust.
Meatbot Massacre
The game that started all th
is ransom model craziness is still ripe
with beefy mayhem.
Meatbot
Massacre: Accessories
Some nifty accessories for Meatbot Massacre, including a printable
hex map, fold-up paper minis, and preformatted data sheets to keep
track of your meatbot's stats.
These are a bit different. The license on these articles lets you
show them wherever you want, including in commercial books. But
you can only use them if you attribute them to me, and if you don’t
change a word of the text. Feel free to read them, share them, print
them out and leave them lying in subways — just don’t
change them.